Komentar
benang: Robot 64
AntarcticaCosmicStar18 days ago

That’s in category extensions, always found it odd why it’s on there

Levidoespeedruns menyukai ini
benang: Robot 64
AntarcticaCosmicStar1 month ago

Do they just mess around? Do they know the code very well? It’s always been something that interested me (along with a TAS, but I’m pretty sure that's not going to happen). But I’m not sure how people actually discover new glitches, is there a process or something?

benang: Robot 64
AntarcticaCosmicStar4 months ago

@Ringo6575 might be wrong but i'm pretty sure that was only for mod zone 2 (or perhaps one of the other 10000000 modzones). You probably saw this video

the only thing I've heard from other people was the they used exploits for the main game

benang: Robot 64
AntarcticaCosmicStar4 months ago

@Ringo6575 Thanks but I think you misinterpreted the question, or I misinterpreted your answer. But what I meant is that I'm basically getting rid of all strats that people keep telling me not to do. So ignore any of my runs before, and just think of a simple run with token cancels. I am NOT doing neo door in this run. So my question would be rather to do

  1. Sic slide off the observatory onto the "You can jump!" IC, then sic warp into the mirror icecream

or

  1. Sic warp from the observatory IC down to where the tiny huge and neo doors are located.

I can't preform the sic warp from the "You can jump" to the mirror IC by itself without the SIC slide. at least not as consistent where I can do it in a lot of runs. I wouldn't like to spend a lot of time learning a strat that I would most likely change very quickly. I just see it as not worth it and if I were to spend that amount of time, it would just much better be used for neo door + sic slide.

benang: Robot 64
AntarcticaCosmicStar4 months ago

I'm going to do one or another. Want to actually do a "normal run" so people can stop writing whole essays in my comments about how terrible my runs are and constantly mentioning it.

So which one is faster? (No neo door used in run btw)

jalankan: Robot 64
AntarcticaCosmicStar4 months ago

So sage saw his WR got beaten and he just casually decided to beat it? wtf

jalankan: Robot 64
AntarcticaCosmicStar4 months ago

TaiwanFardGaming strikes again

Ringo6575 menyukai ini
benang: Robot 64
AntarcticaCosmicStar4 months ago
  1. Bubu snapshot in Lava & Water

Ok it’s not a new shortcut, but it’s used on the BTT. In Lava and Water you can do a bubu snapshot to skip over the ice cream. But you can only do it on controller. But I was just wondering if you could connect BOTH a controller and keyboard to an xbox or PC.

So when you enter Lava and Water you could just switch from your keyboard to controller to do the bubu snapshot, and then of course when you exit you just switch back to your keyboard.

As a side note, I’m assuming you can’t because I haven’t seen the WR do it yet, and it would save a lot of time for what I believe would be something relatively easy to implement in a run. But if that is the case, wouldn’t the BTT be theoretically impossible to do in a run, as you have to do rmlaunch and the bubu snapshot in the same run?

  1. Translate glitching in the dark maze

I’m not too familiar with the translate glitch, but I was wondering if you could skip some floors with the glitch. Whytte told me they could imagine it being used to skip a floor.

GoldenGamerFox7272 menyukai ini
jalankan: Robot 64
AntarcticaCosmicStar6 months ago

not even sub 5 second smh

Tidak diketahui
AntarcticaCosmicStar8 months ago

Watch me do a jumpless 100% run

benang: Robot 64
AntarcticaCosmicStar9 months ago

@KrazyBossYT yeah I already got fast fan down, and you basically just said the same thing as Ringo. Also, why don’t you use fast fan in your runs?

Ringo6575 menyukai ini
benang: Robot 64
AntarcticaCosmicStar10 months ago

It's been like 6 months since I've actually did runs on the game, and i decided to improve it by doing stuff people actually gave me advice on. I've gotten fast fan a couple times, but can never really do it consistently, i just kind of eyeball it. I just want to know some general tips on how you guys do it more consistent. Also any other general easy tips I can implement in runs would be appreciated.

(And yes, I learned how to do neo door, sic slide, and hecklands sic before i actually decided to add this in runs)

benang: Robot 64
AntarcticaCosmicStar10 months ago

@Ringo6575 I meant like what is the exact perfect intervals for BPM on a metronome for suntech. like what would be the ideal BPM to do the Sentech assuming i did it perfectly. (How long does it take until you can shoot another ice cream)

Ringo6575 menyukai ini
benang: Robot 64
AntarcticaCosmicStar10 months ago

I'm trying to improve my sun and i've been told to use a metronome.

Sage tells me to use 254 BPM

Ringo tells me to use 256 BPM

someone else (I forgor who they were) told me to us 250 BPM

I just wanted to know what is the correct BPM to use. Also any additional tips to get a faster sun would be appreciated!

Ringo6575 menyukai ini
jalankan: Robot 64
AntarcticaCosmicStar10 months ago

I would recommended trying to not move your camera so much, it probably would help you get better movement

Tidak diketahui
AntarcticaCosmicStar10 months ago

this was put in the wrong category

benang: Robot 64
AntarcticaCosmicStar10 months ago

Welcome to the community! I hope you have fun speedrunning Robot 64!

I heavily recommend that you master movement first. There are plenty of glitches in this game. Some are really easy to do, others not so much. But, movement is one of, if not THE most important thing in this same. You can get a really good time under 20 minutes using no glitches as proven by Ioffs https://www.speedrun.com/robot64ce/runs/z5ejjenz

If you want an awesome guide for a no glitches route, I would recommend you @Siblits guide. This guide is great for movement. It's simple and easy. And remember GET MOVEMENT DOWN

After you get movement down, I recommend learning token cancel. Once again, MASTER token cancel before you move on to another glitch. If you have any questions you can try to contact the following people, as they have way more experience / knowledge of the game than I do, and will probably give you better tips. [These people are people who generally answer most of the questions in the threads @sage211 knows a lot, but he isn't as active as other people]

@ssurt_

@Whytte

@Loffs

@Parimatch

Have fun! If you have any questions feel free to ask them in the forums!

Legoking12501 dan Ringo6575 menyukai ini
benang: Robot 64
AntarcticaCosmicStar11 months ago

Like what @Ringo6575 said, use the Siblits tutorial. get the movement down first, and slowly start using simple token cancels, nothing too crazy. Maybe after you get the movement down and a lot of token cancels, you could learn the SIC warp on top of the observatory.

TLDR: Learn movement, then token cancels

Ringo6575 menyukai ini
jalankan: Robot 64
AntarcticaCosmicStar1 year ago

Idk why but this gave me a notification saying that the NMG wr was beaten

benang: Robot 64
AntarcticaCosmicStar1 year ago

You're going to have to be more specific than "where is no bugs button"? Not sure exactly what you are asking. I think you are trying to submit a run for a no glitches category, although I might not be correct. If so, you're going to need to go to the CE page (Category Extensions). https://www.speedrun.com/robot64ce

Go to the category that says "NMG-CE". The sub category should already be selected to "Glitch-less". But if not, just select the button and you can choose it. Then just submit your run like usual.

Tentang CosmicStar
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