Speedruns of all categories now must be capped at 120 or lower frames per second, due to a new discovery that presented an unfair advantage to players running worse performing systems. The discovery made it so the higher your frames per second, the faster you could swim in a large body of water. The full discussion can be found in the #underworld channel in Tomb Runner. As most people were playing on a voluntary cap of 120 frames per second anyway, this probably will not affect any present runs.
Speedruns of all categories now must be capped at 120 or lower frames per second, due to a new discovery that presented an unfair advantage to players running worse performing systems. The discovery made it so the higher your frames per second, the faster you could swim in a large body of water. The