New in this update:
New Path through act 3 solves the massive exp grind in southerta over the the last run. Probably saves 30 minutes at least. Better boss fights with safer strats.
Deaths
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On route to Ghost Ship. Took damage from crabs and did not have enough hp to reach the manta for level up.
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2 deaths on route to Tin Doll boss in Power Plant. Nerves got me not able to line up the swinging balls
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First floor Magrid basement. Misaligned the ghost lair with sword swap glitch
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Last enemies in left tower caught me on the last hit with their boomerangs. I was short gems to fireball them down.
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World of evil. Took a death at purple Demons that left me with no gems to kill the left demon to open the lair. had to farm gems off other demons.
Took a few unfortunate deaths with one really rough one near the end that left me with no gems to kill off the last demon blocking passage. The 2 in Power plant to strictly nerves as I rarely get hit here but it's not a run killer, just a time waste. I did a safety save before the run to Blester as this part is very tight window to get your level up.
Overall I am very happy with the first 3 acts. I need to practice up more on the later zones to really get the time down.