Method of Timing Runs
Hi! I noticed that there’s an in-timer for each level in the game. Doom and Sonic Speedruns, utilises in-game timers for counting times for Speedruns as random bonuses tend to “add time” to the runs. Similarly, Slalom also has such mechanism. When you perform a trick, you’d get additional bonuses, which adds on time to Speedruns. Because of this, I was wondering if it’s plausible to time Slalom Speedruns using in-game timers in order to maintain the consistency of counting Speedrun times for games with in-game timers. Cheers!
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