EartherWalker/HighTop Skip Concept
3 years ago
San Francisco, CA, USA

By performing an ESW to DR on a file without Tricky, the Arwing cutscene voids and we can void walk passed the gate. We then can use an OOB FireFly to recover from the void, and save/quit.

This gets us passed the gate, but now we lack Tricky, and normal ESW techniques seem to be failing in this area.

If we can find a way to make this work, up to 9m can be saved (minus setup costs). Also, 3-file run might become viable.

EarthWalker Skip: Cannot be done alone. ESW trigger in HighTop room is too high.

EartherWalker+HighTop Skip: Also has problems. After reviving by gate, we cannot move forward without hitting the save trigger again. This means we cannot die on this file.

If using a 3rd file to die, for some reason DR save location is not stored. Even if you open DR file, and immediately save/quit.

==================

Other ideas I want to try:

  • (Edit: Nope. Tricky not required, duh). Barrel cutscene void in MM Pass. Fuel Cell Recover. Go OOB up the left-hand side, resulting in an MM Pass Key skip.
  • (Edit: Nope. Triggers impossible to hit without falling far). Walled City Arwing void. See if we can hit loading triggers for Moon/Sun Stone. Then hit ESW trigger. Then void out in pit.
  • Ocean Point link map water block puzzle void (hit switch). Recover from electrocution trigger. Doesn't really skip that much if it works.
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UPDATE: Rules and Category Changes [10/20/24]

As of today, new rules have been added to the leaderboard. The following has changed.

From this point onwards, the following categories will have new rules.

  • Stale Reference Manipulation (SRM) will no longer be allowed for this category.

Since SRM is viable and en

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