Hello, today i'm going to say some things that might help you in case of very high rounds like 200+ or 250+ at endless survival. This will be a very short thread, so don't worry about a giant text
1: The MG42 can become useless after a couple of rounds in the 200s (A lot of machine guns in the game, even PAPed, can do a very low damage after it) So, try to use more destructive weapons like the PAP RayGun, PAP Crossbow and PAP M1911, but relax, you can still use the PAP MG42 and other machine guns if an insta kill comes
2: Be careful about choosing your perks, yea, i did a pretty dumb decision on choosing my perks after losing the Quick Revive (I picked up the Who's Who, when you die with it, the other perks stay with you, and i chose Speed Cola among the 4 perks :/ i could choose more powerful perks like Deadshot Daiquiri, etc.)
3: In high rounds, the killers WILL have more health and the round will take longer and longer to be finished, so, please be patient if you wanna film doing 3 or 4+ rounds in the 250s
whats the point of that guide? if the player is already at round 200+, wouldn't they just already know all that?
a tip from former killhouse wr holder to any rounds. Don't die.
a tip from epicbluebrickman228: dont play endless
more advanced tips from letterg:
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use trap strategies over camp strategies at 200+, that way you'll only take an average of 30 minutes per round at early 300s, a lot shorter than using checkpoint or any other camp strategy. In multiplayer games, theoretically, you can run camp strategies such as double barrel strategy up to 200 before switching to traps. However, running trap strategies in multiplayer requires a lot of coordination.
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manipulate killer spawn mechanics by standing in certain spots (e.g. behind the mystery box for the Large Corridor trap), or by leaving areas closed to maximize trap kills per activation. more kills per trap activation = faster rounds.
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practice hoarding and movement that keeps killers aggro as much as possible, as the "aggro state" is the most optimal killer pathfinding as opposed to their "passive state." this leads to proper trap timing = faster trap activation = efficient trap kills.
btw proper trap timing is when you arrive to a trap just as it finishes recharging
@matijuoi_2 The recommended power ups would be Quick Revive, Double Tap, Juggernog and Deadshot
Hey everyone. With the new speedrun changes added in the latest update, it is now required that every new runs submitted has the cup icon displayed. Rules has been updated to reflect this change.
For gamepass runs, there will be a new gamepass icon displaying whether your gamepasses are enabled or