Hello speedrunners!
It has been a while since the last post is released. In this post, I am going to talk about the adjustments of retiming method made for those categories mentioned in the title. And why we have done so.
First and foremost, the newest rule for STOPPING the timer is: *The timer ends on the first frame when the 'no one can escape+(points)' message pops up (in the bottom left of your screen), it will appear several seconds after you place the last survivor on rocket chair. (The message is shown in the PNG below)The previous rule is : *The timer ends when your character cannot move.
The reason why the previous rule is replaced by this one is that, the time of your character ‘cannot move’ is totally uncertain. It might be affected by wifi-connection, ping, etc. Moreover, further movement after you place the last survivor on rocket chair is mandatory, otherwise no one will know when did your character ‘cannot move’.
It would be much easier for all of us to retime the runs if we use the ‘no one can escape’ message as the stopping frame, because it is much more apparent than the character stop moving. It is a reliable visual cue.
Also, it would be more fair, as the message will pop up no matter you are moving or not, no matter your wifi-connection is good or not, etc.
There is another example illustrating the negative impact of using the previous rule (informed by our new mod team member Pa7rick): in his run that he was trying to retime, the character clearly moved more than it should at the end. It didn't stop moving, it kept moving in a straight line that isn't controlled by the runner. So apparently this retiming method is problematic.
That's all for now. Retiming method regarding survivor categories may also be further adjusted. Feel free to add any questions/suggestions down below in the comment section!
Happy speedrunning!
Puppeteer is now available for all survivor categories!
Get ready for any% and even the new gate% while you play with the newest survivor in Identity V!
Hope everyone has had a fantastic Holiday and also a great New Year! For us in the Speedrun.com community, our new year resolution involves growing our community more. With the release of "The Puppeteer" coming soon, we hope that more people can discover and enjoy speed running Identity V. Be sure to check out our Chasing Shadows% and Gate%, which can be accessed by pressing the arrow button to the right of Box%. Check out our discord, which can be found underneath the title and device list.
Thanks again to everyone who has supported us and have a great New Year!
Kreiberg Racecourse has recently been announced as the next map coming to Identity V! This new map will be coming out with the Ashes of Memories Chapter 2 event which will come around early November. Be sure to stay up to date for news and updates to your favorite speed run categories! (I am going to wait a week after the new hunter and map release before I add them to the categories so everyone has a chance to get use to the character and/or the map.) Can't wait for the Racecourse Box%!
Just Realized that we didn't have Night Watch or Opera Singer in HvB, so I added them. All new hunters and survivors will be updated when they become available for ranked from now on.
(8/29/2023 Edit: There is no reason to add new survivors since all SvB or Survivor Any% runs aren't categorized like HvB. Its fine, I forgive myself. I will update maps if Netease adds any new maps, even if they aren't going to ranked. [Like Darkwoods] Thanks for reading, I'm going to try to get 1st place now in any% hunter. Which is almost impossible. 2 minute 43 is crazy awesome and my pb is 3:42 with Nightmare. Happy Speed Running!)
Hello speedrunners!
It has been a while since the last post is released. In this post, I am going to talk about the adjustments of retiming method made for those categories mentioned in the title. And why we have done so.
First and foremost, the newest rule for STOPPING the timer is: *The timer