Starting today, Half-Life 2 Speedruns will be timed using the "0th tick" timing method.
If you are using 2838's SourceSplit for livesplit, the update should be automatic, but if you are using Fatalis' SourceSplit, or haven't been prompted to update, you will need to manually install 2838's SourceSplit, which can be found here: https://github.com/thisis2838/SourceSplit/releases.
To confirm you are using the updated build, do the following:
- Right click on livesplit and click "control"
- Click on "SourceSplit: Settings" (if SourceSplit is not there, then add SourceSplit to your layout or install the new SouceSplit if you haven't already)
- Look on the top right. If it is version 3.3.4.5 or higher, then you are using the correct build
If you do not have the new SourceSplit installed, please use the installation guide and add it to your layout
What does this mean for you?
- Runs submitted after the rule change will have to use 0th tick. Runs not using it will be rejected
- Runs submitted before the rule change will not be retimed (unless a special case deems necessary)
- Category extensions will require 0th tick
It has recently been discovered that the commonly used speedrun package referred to as the "5135 Unpack" has made changes that grant its users unfair advantages which were never present in any vanilla version of the game.
In light of this discovery, We've released an update which fixes these is