A new boss has arrived, just to get dunked on
Multiplayer is finally here along with a limited time event and rewards! NEW FEATURES
-Added a new boss: Dunkina -Added a new level in the Hoopin N Lootin chapter: Dunkina -Keybindings have been re-enabled -The player can now melee attack, the default keybind is 'F' -The player can hit multiple enemies with a melee attack -If an enemy get hit by a melee attack they get stunned -Sliding now preserves momentum a little better -The player can now see how many bullets are left in their pistol and how long before dropping it -Once a player spawns in multiplayer they are granted with 5 seconds of protection from damage -Added skydiving trail VFX -Added basketball trail VFX -Added smooth grappling hook and pistol animation turning tilt CHANGES
-Adjusted and improved the animation system for all enemies -Increased the level bounds on the City map -A few maps have been adjusted for easier navigation -Adjusted the Hospital's level layout -Adjusted the City's level layout -Adjusted the Station's level layout -Adjusted the multiplayer lobby's level layout -Reduced animation leaning that caused a lot of clipping -Reduced clipping when looking down -Improved first person animations BUG FIXES
-Fixed a bug that caused the grappling gun of lobby characters to disappear -Fixed a bug that caused the player to clip into themselves while sliding -Fixed a bug that caused most jump pad animations not to stop while aiming -Fixed a bug that caused shooter enemy hands to look weird while reloading KNOWN ISSUES
-Achievements don't seem to trigger for some reason, I'm working hard on fixing this
Went in and cleaned up the full game boards by adding variables for difficulties instead of full separate board categories.
Fixed the wording on some rules for said categories allowing for submissions to the obsolete ch 1-3 for anyone that is interested.
Changed the default view to Individual