Birds are jerks
4 years ago
Germany

Hey FF: Mystic Quest community. I know that there is supposed to be no way to manipulate the floor on which Pazuzu might land. My questions: 1.) when does the game decide the floor for Pazuzu? (the exact frame he disappears after talking on floor 3?) 2.) How much testing went into a possible manipulation? Was there an insane amount of investigation yet? 3.) Is the chance for each floor the same? (all 20%?) 4.) Is there anything you could do to increase the chance for floor 6 slighty, or something you could do wrong when speaking to him?

Wanna start testings etc...I am currently grinding and had now 20 (!!) Pazuzus in a row that did not appear to be on floor 6..That is why i am asking myself if i do sth wrong or if there might be a way to legimately get "consistant" floor6 spawns.

Thanks for reading and greetings!

ShuriBear menyukai ini
Germany
  1. In general its the Frame you talk to him. Not sure when the "timer" starts where it rolls for his decision. Might be as soon as you start with a new Savefile but not confirmed (I Think). Could also be when you enter Pazuzus Tower. If i remember correctly it stops as soon as you start the first Textbox talking to him, thats the moment when the floor is chosen for him.
  2. Not much i think, i tested a little bit. What i found out: The Frame you talk to Pazuzu matters, but they dont have a specific order on which floor he will be after you talk to him (It doesnt repeat in a pattern).

For better understandings, its something like this: Frame 1: Floor 4 Frame 2: Floor 2 Frame 3: Floor 4 Frame 4: Floor 6 Frame 5: Floor 1 Yata yata, you know what i mean i guess.

  1. If you talk to him on Floor 7 he seems he never goes to Floor 6 afterwards, and (For me) it seems he has a higher chance to appear on Floor 6 if you talk to him on Floor 1 (Compared to talking to him on Floor 3) => Needs testing (see below)

  2. The only way to increase your chance (for now) to have him on Floor 6 is not to talk to him on Floor 7. Talk Floor 1 = He can go to 2, 3, 4, 5, 6 Talk Floor 3 = He can go to 1, 2, 4, 5 ,6 Talk Floor 7 = He can go to 1, 2, 3, 4, 5, 6 This is only true if he really has uniformly distributed (same chance for every floor) but this would need more testing (see below)

What could we do?

Well someone would need to make a savefile before you talk to Pazuzu, do the talking and then check the floor he goes to. Repeat that for at least 100-200 Frames (So basically 100-200 times) and write down where he goes. Do this for Floor 1, 3 and 7 to see if he has a bias for specific floors. This would be a basic first start to find out more about his patterns about chosing a Floor.

It doesn't look like it would be possible to manipulate the Floor in real time, atleast what i found out so far.

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