The Memory-Based Load Remover developed by FluffyCobra is now mandatory for PC submissions. It's been several weeks since it was rolled out and we have concluded that it is working well enough for everyone to go forward with it being the required timing method for PC runs.
Moving forward, anyone who submits a PC time using the Image Based Load Remover that's used for console runs will have their run rejected; this load remover is not as accurate as the memory based one, and the goal of the PC Load Remover is to be more accurate than what is possible on console. The difference in accuracy means that the two won't be completely comparable, hence why PC and Console leaderboards are split.
Any PC run that has already been accepted and used the console load remover will be grandfathered in, but from this point on we will not accept any more that do not use the PC Load Remover.
The download link to both load removers is located in the Resources Section of Crash 4's SRcom page. I have also posted a tutorial in the Guides section on how to setup and use both the PC Load Remover and the Autosplitter that is built into it.
Enjoy!
If you're interested in running the modded version of Crash 4, the N. Hanced Edition (V2), go over to the boards at: