Hey y'all. I I play on an Analogue NT Mini Noir running the jailbreak version 6.7. Do the mods have any issues with that for Battletoads runs? I'd be playing on an original cart.
I also run Metroid I, Metroid II, and Power Blade. Outside of one of the Power Blade mods having issue with hardware emulation in general, it's been fine.
Thank you!
I've never seen Battletoads played on that system, so I don't know if there's any known advantages. Could you post some gameplay of a few stages?
Hey! Got my first 1CC run. Will post a link once it finishes uploading...
A link to the full run. Please let me know if it's OK to submit. I really like the game and run, and would like to sink some time into it.
FWIW, both Ninja Gaiden and Super Metroid accept runs done on Analogue consoles. Also, while I'm a beginner Battletoads player, I'm a higher level Metroid, Metroid II, and Power Blade runner. I've played those games both on the Analogue and OG hardware. They play the exact same with no advantages. It's just that the Analogue fits very nicely into my set-up without a bunch of upscalers and splitters and is my preferred speedrunning machine.
Can one of the mods please respond to my posted gameplay? I asked my original question nearly a month ago. This is frustrating and honestly not very inspiring for running the game. Thank You.
I think it's fine to use hardware emulation, it should be no difference between the original console.