Rule exception for auto loot?
7 months ago
Illinois, USA

General poll: Would people like me to make autolooter allowed for All Missions? It would be added as an Annotation option if so. For now it is globally banned on the Full Game supercategory based on the rules from EDF 4.1.

Please include reasoning.

Ontario, Canada

My vote would be to allow for it with an annotation. The game is already quite long by itself, with NG runs potentially warranting farming sections. Additionally having to manipulate enemies into not dying so you can collect boxes drags it out even longer. Autoloot would reduce the looting RNG by allowing you to get all of the drops instead of just some. This puts more emphasis on the runners ability to use what RNG did give them, and how capable they are of completing the missions quickly with that.

For NG+ runs people would already have farmed most, if not all, of what they need before even starting the run, so it's not going to have as much of an impact either way

Ontario, Canada

NG+ runs it may actually me a hindrance rather than a help as you'd be getting all the weapon upgrade popups (if you didn't have everything maxed) after mission to slow you down. Then it could be runners choice on whether they want to risk that for some extra armor, on top of their already pre-farmed amount