Individual Level Guide
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Individual Level Guide
Updated 4 years ago by MOUTHWEST

Stages covered in this guide:

  • STAGE 43 ((2,2) Bags)
  • STAGE 47 ((2,6) Glass Music)
  • STAGE 49 ((3,2) Bomb)
  • STAGE 51 ((3,4) Screws)
  • STAGE 54 ((4,1) Falling Tiles)
  • STAGE 56 ((4,3) Drag Planes)
  • STAGE 59 ((4,6) Gun)
  • STAGE 68 ((6,3) Tile Puzzle)
  • STAGE 70 ((6,5) Obstacle Course)

===================== STAGE 43 ((2,2) Bags) Flip the Star bag (furthest right) before flipping the Bomb bag (second from right).

===================== STAGE 47 ((2,6) Glass Music) The same glass can be played twice by swiping again without releasing the Left Click button.

===================== STAGE 49 ((3,2) Bomb) The bomb can be clicked as soon at is it visible on the screen. Compared to the text on the Stage Select, the bomb first appears next to ト above the center of です .

===================== STAGE 51 ((3,4) Screws) When unscrewing a screw, you may move your cursor toward another screw by holding down Left Click. Make sure not to release and re-click the mouse until the first screw is removed.

===================== STAGE 54 ((4,1) Falling Tiles) It is possible to calculate the odds of completing this stage within N tile drops. Here are some odds: 5 tiles: 0.03% 14 tiles (or less): 12.98% (about 1/8 attempts) 19 tiles (or less): 32.67% (about 1/3 attempts) 23 tiles (or less): 49.93% (about 1/2 attempts) More values can be seen by running the following JavaScript code in the browser Console:

m=(y,z)=>y*z||0; // speedrun.com takes the asterisk to be italics a={0:1};for(x=0;x++<30;){n={0:0};for(b=0;b<5;b++)n[b]+=m(4,n[b+1]=a[b]); n[5]+=m(5,a[5]);a=n;if(x>4)console.log(x,m(100,a[5]/Math.pow(5,x)).toFixed(2)+"%")}

There is a 0.366 second delay between tiles, and the first tile arrives after 3 seconds. This means we can calculate the odds of completing this stage within a certain time limit: 10 seconds = 3 + 7 = 3 + (19.09 tiles) * 0.366 --> 33% of attempts take 10s or less on average This is a helpful method to determine the feasibility of aiming for a given time during each run.

===================== STAGE 56 ((4,3) Drag Planes) A plane remains controlled if a lower plane is being dragged and is released on the edge of a higher plane. The left plane is lowest, the top plane is in the middle, and the bottom plane is highest. It is possible to move all three planes at the same time by manipulating this mechanic twice.

===================== STAGE 59 ((4,6) Gun) Start holding Tab while fading out of the Stage Select. Click once and hold near the top of the square. This may result in a Stage Clear fast enough to extend a Chain (see General Strategies guide).

===================== STAGE 68 ((6,3) Tile Puzzle) This can be solved in a minimum of 15 clicks: 1010110 0010000 0000320 0002000 0210000

===================== STAGE 70 ((6,5) Obstacle Course) Left Click the pentagon and then Right Click it. Right Click 5 more times where the point pieces appear.

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