Posted 11 days ago by

Hello Hitman WoA Speedrunners ! The moderation team and myself have been heavily discussing a number of topics over the last couple weeks that will undoubtedly change the future of the game. I hope you all understand that every decision listed below was not made lightly and we feel that these decisions will be best for the game going into the new year. Without further ado, thank you for your time and your trust. We hope you all have a Happy Holidays and good luck agents.

1) Tranq Glitch - We have decided that in the current scope of the game the ban on tranq glitch was outdated and not a reflection of the community's opinion on the tech. Because of this, we have made the first step in unbanning TG starting with the Hitman WoA main leaderboards on SRC. We will continue to discuss and monitor the community's thoughts on this in the coming months, but for the time being TG will remain banned for all other leaderboards.

2) Fullgame Reset Penalty - We have revised the rules regarding resetting during fullgame speedruns to apply a penalty for all resets from the start of the level to the end, including during cutscene. This will be a 1 second minimum penalty for all resets and after 1 second the penalty will be equivalent to the time on the in-game timer when the reset takes place. The only exceptions to this are Bangkok and all Sarajevo Six levels which will carry a higher 10 second minimum penalty. This is a change that will take time to be fully reflected on the leaderboards, but we will work as quickly as possible to retroactively apply penalties where applicable. This new rule applies to ALL Hitman leaderboards with fullgame speedruns.

3) Elusive Target Stuff:

  • The Splitter LB - The Splitter has been added to the Hitman WoA Elusive Targets leaderboard. Because Agent 47 is forced to start in a disguise, Suit Only (SO) is not possible and we will only accept SA and Any% submissions.

4) Autosplitter Issues - I just wanted to end this by quickly addressing the issues that players have been having with the Peacock and Freelancer autosplitters by assuring you that we are aware and working on it. An announcement will be made as soon as these programs are back online and working.

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Posted 1 month ago by

Hello Hitman WoA Speedrunners! This is a very important and impactful announcement so I hope you all take the time to read this message in its entirety.

The moderation team and myself have decided to ban ALL visual and game changing mods from Hitman: WoA speedrun submissions going into effect immediately. I know this will be somewhat controversial, but I hope you all understand that our only goal with this is to ensure the integrity and validity of the speedruns we verify. All speedruns currently on speedrun.com that use mods will NOT be removed and are now grandfathered in. This new rule only applies to speedrun submissions from this point forward. Below I've answered a few questions I expect to be asked, but feel free to reach out to me with any further questions or concerns. Thank you for your time and trust. (Rules are updated on SRC)

1) Why make this change? This decision was not made lightly and has been discussed on and off even before I was ever a member of the moderation team. The core of this comes down to the sheer number of mods and an inability to verify that they don't impact the way the game functions.

2) Is Peacock still allowed? Absolutely, but Peacock plugins/mods are not.

3) Can I still have Ansel/Freecam installed? Yes, you do not need to uninstall. This rule applies directly to mods that are visible and game changing. As long as Ansel/Freecam isn't used or active during the run then it's okay.

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Posted 1 year ago by

Hey freelancer runners! Thanks to Mitchell Merry we have a new and improved freelancer autosplitter!! This autosplitter now removes ALL loads and in main menu time to adhere to the new timing rules.

Also, we strongly recommend activating the autosplitter within livesplit, if you haven't already. This way you will be able to receive automatic updates when needed, without having to manually download the script each time. Linked below is a video guide on how to install, or you can refer to the written guide on the hitruns wiki.

Load Remover Install Guide & Demo

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Posted 1 year ago by

Hello everyone! As of today we are changing how we time freelancer runs. I will go into more detail below, but the main change that comes from this is that server fetching and main menu navigation (does not include being paused) will be removed from your time along with regular loads like before.

Another big change is that all platform categories have been merged into one, so we can have a more competitive Freelancer scene. This means console will now have the same timing rules as PC. We are to do this because now moderators will be re-timing runs before verifying. This may lead to slightly longer verification times, but we hope it will be better for the game overall.

Timing Rules - PLEASE READ

The timer will start the moment 'Yes' is selected on the first syndicate. The timer will pause once the player exits a location (safehouse or level) or exits to the main menu (for skipping non-alerted missions). It will then resume when the next location (safehouse or level) loads. The timer then ends once the player exits the final showdown for the category. To be more specific with when to pause and resume:

  • The timer pauses on the first frame after the exit prompt is completed or the first frame after "Confirm" is pressed when exiting to menu.

  • The timer resumes on the first frame after the loading screen disappears, which is once the screen turns black before the location cutscene.

An auto-splitter currently does not exist for this timing method, but there are still a few options for tracking your time. You can:

  • Manually split your times while running. This will give a close estimate of your final time, but its accuracy will depend on you skipping at the right times.

  • Use the old auto-splitter that does not remove server fetching or main menu navigation, this will give a rough estimate for your final time. Do keep in mind the final time will be anywhere from ~2-5 minutes faster than this auto-splitter will give you.

  • Time from the start to end without pausing for loads. While this will not be close to your final time, it can give an alright estimate against other runners who have similar load times to you.

NOTICE: Whichever timing method you use, a moderator will re-time your run before verifying!

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Posted 1 year ago by

We're happy to announce we've added our first new category, first syndicate%! We'll be considering several other categories very soon so stay tuned for more amazing speedrun opportunities! Goodluck and thank you! https://www.speedrun.com/hitman_3_freelancer?h=any-first-syndicate-official-pc-normal-standard&x=wdm17g4d-ylq33e38.qoxjrm2q-onv97km8.qvvvngrq-ylq3vg78.1w4766oq

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Posted 1 year ago by

Because of the August 17th patch (https://ioi.dk/hitman/patch-notes/2023/hitman-woa-august-patch-notes), we have moved multiple runs to the “No Longer Possible” category. Runs from the Hitman 3 main boards, category extensions, elusive targets, and freelancer were all affected. This patch has only affected runs with Dartmoor due to:

  • Ledge drop outside of Alexa’s bedroom being removed

  • Audio distractions not being heard by guards in and around the trophy room

The audio patches have mainly affected runs that use Rebecca lure, and runs that shoot the door to panic the guards standing near the hearse key. As well as runs being moved because of this current patch, there also were multiple runs moved because of previous patches that were not spotted before, mostly relating to the other ledge drop methods being removed. All affected runs can be found under the No Longer Possible/NLP tab on SRC. Thanks!

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Posted 1 year ago by

Hey everyone! I want to preface this by saying that ONLY Freelancer speedruns are affected by this decision and it's only because of the way Freelancer speedruns are timed (RTA). After thorough discussion we've decided to separate runs based on server, Official server runs will now have a separate tab from Peacock server runs. This decision stems from various differences out of our control that could give Peacock an unfair advantage over Official. The main differences being a quick menuing ability on Peacock and no fetching time compared to the sometimes very long fetching times on Official servers. This decision wasn't made lightly and we hope that this benefits Freelancer speedruns far into the future. If you have any questions, feel free to DM me. Otherwise, thank you for your time.

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Posted 1 year ago by

We're very happy to announce the brand new Hitman 3 (WoA) Freelancer Leaderboard! Please be sure to read ALL the rules for the game and each category to avoid confusion or rejected runs. If you have any questions, feel free to message myself or another mod on discord or src. There will surely be changes made as we discover new strategies and build more tools, but our focus will always be on the runners. We look forward to seeing your runs and wish you good luck agents!

https://www.speedrun.com/hitman_3_freelancer?h=PC-Any-Normal&x=zdn3m7e2-6njyzmen.1399ydr1-onv97km8.qvvvngrq

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Tranq Glitch and Reset Penalty Rule Changes + New Elusive Target

Hello Hitman WoA Speedrunners ! The moderation team and myself have been heavily discussing a number of topics over the last couple weeks that will undoubtedly change the future of the game. I hope you all understand that every decision listed below was not made lightly and we feel that these decisi

11 days ago
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