The run is quite interesting (details here: https://old.reddit.com/r/retrogaming/comments/13mk62b/with_the_gba_version_of_yoshis_island_coming_to/ ), so I wondered if there was any interest in people wanting to speedrun it.
https://speeddemosarchive.com/YoshisIsland.html#IL
There's some old stuff in SDA. In GBA you can finish levels with less than 10 points because the counter doesn't go up after entering the goal ring
Lol. I just made a new post about this in the Category Extensions forum, because I didn't realize it was a separate forum. XD 🤦
On the SNES version, the minimum score per level is 5. If you jump through the End Ring with 0 seconds, it'll climb up to 5 before the next yoshi runs away.
On some levels, the minimum is 10, usually Bosses with a longer death animation, like Koopa in 4-8.
And there are tons of levels where 6-9 is the minimum due to unavoidable Red Coins.
Just today, I improved my 6-2 record to 9, because the timer doesn't increase while Super Baby is running.
When I have time, maybe I'll paste some imgur links here, so people can see screenshots of some of my scoreboards in-game.