Hi! I did some test runs and ran the numbers to see if there was a substantial difference in load times between runs.
Full findings here: https://docs.google.com/document/d/18i3GVxy1VRyxmTJdwYJIWrryWlUAybz112Oa1aJINzs/edit?usp=sharing
In an ideal world, we would now make an autosplitter with load removal, but since the game is pretty much dead, I hardly think that will happen. Manual load removal is a pain in the ass, but it might be worth.
Tl;dr: Some computers have shorter load times. Load times per computer seem consistent. SlyCrossfox's any% run is #2 on the boards if we remove loads.
@tocaloni there are multiple sonicninjas, i have tried to reach out to the one that has WR in the game by commenting on his youtube, no answer There is another sonicninja that is affiliated with the twitter, his youtube is active but they are not the same person ;)
Wouldn't 100% just be an any% run where you manage to do everything fast enough, speed dividing the categories make no sense since 100% WR will almost always be the any% WR
Hi! I made an estimate of the amount of time used in cutscenes and end screens during the any% run. Conclusion is (spoiler alert!) just over 20 minutes. More details in the spreadsheet used to calculate: https://docs.google.com/spreadsheets/d/12yzW5xfzPg3hueh4Ja9K1dhbohBjP4li5vdmzSB-NJ0/edit?usp=sharing