I guess with that in mind it's technically alright - I was thinking more of "well clients can't disconnect so host shouldn't be able to either" but host kicks everyone so it's really not so different from the heist being failed. I feel a bit weird about showing off some of the glitches (you know what I mean) but one strat isn't possible without it but I still want to show it off, I guess I'll decide later.
I know multi-heist runs aren't really that great for this game but your write-up has barely anything concerning it. Whurrhurr and I did a pretty solid co-op original heists any% run but I'm pretty sure it is/should be DQed because we used Dorhud to restart a failed Panic Room instead of just downing ourselves but I can't be sure because we never got a true consensus on that (it should DQ a run!)
A rule should be clear like "If a client records, the host must take a screenshot at the end of every heist in order to verify times."
If someone were to fall out of the map and get warped back up due to Dorhud or if someone were to get stuck and use "/respawn 1", should that disqualify the run?