Not only am I not using analog camera, but what a weird thing to comment on someone else's run lol get a life
There are runs on the board which use OMM Reborn, it's fine to use. It seems like the categories have been allowing multiple variations of the same moveset on the board, as the original sonic moveset is gone as well and replaced with SM Rebooted
Currently not, as there are no active runners. If there was ever interest in this game, I would love for the SEGA Fishing Series to have a discord.
Bumping on this again, I'm now no longer the only person to have completed SA1 + SA2 All Stories on hardware. Is there any chance to have this category added to this board? @auraace @Drumbasher004
Hello! I'd like to submit a run, but I ran on the new Beta 2. Please make new categories or update the rules to allow for beta 2!
Kinda bumping on this, the arcade mode boards haven't changed at all in years and fish hasn't been able to kill with D-throw at 0 in a VERY long time. Any chance at all the boards will get a version split?
In that case, why not separate the DC release on the board away from the PC release? A split for console would be really nice
While I'm at the moment still uncertain as to how to aquire the PC port besides purchasing a disc, emulation has been legalized and separated from DC hardware. Playing with any other device besides the Fishing Rod controller is a pretty big departure, but I don't want to prevent the game from growth.
Do you happen to have the save file used for this run still?
Bumping on this as I meant to do it two years ago but forgot to until now (whoops!) I've reached out to Elgu about potentially splitting Q3-DC into its own game on SRC. After doing a run, I've realized that the game feels quite different than vanilla Quake 3 and generally has a different run because of the different maps. Hopefully this can finally be resolved after several years!
Can we get some categories set up for this game please?
Hello! I've tried giving this game a few runs on DC hardware, and the console version of this game seems to suffer from some fairly lengthy load times. Is there anything that can be done to help DC compete?
Yeah that's very fair. I'd argue that there are a few co-op specific strategies for Any%, but I can understand the logistical nightmare of adding it to the board as well. Now that I'll be playing on console and not emulator, I'll def be doing co-op eventually and will submit when the time comes. I hope that its not going to just be me + other people on that board when/if it is added
i come back to this run occasionally and im always floored by some of the strats here, the fire leo quick kill especially is so rad