In the Flashpoint version of AT, by dying at the same time as you complete the level, if you hit the continue button that shows up when you die, you have a few seconds in the menu to spend money without losing it, sort of. When this happens it looks like the game is exiting the level twice, once for dying and once for beating the level. The second time you leave, you also seem to get the money that you got for exiting the level the first time, duplicating the money you got from that level. This is very precise and I have no idea if there's any way to do this consistently, but if there was someway to do that it could save tons of time.
Clip below for context/proof I guess.
https://www.twitch.tv/squidguardian10/clip/ModernBreakableFinchKevinTurtle-dZjMMIgoeVz4ggdP
There isn’t a whole lot of point to it, but 4d9r and I have made a discord that should be linked here on the site, go ahead and join if you want to join some new strategy discussion as there’s still lots of time we’ll be able to take from this game! :)
Recently, I figured out that medium is the fastest any% category. In the strat in my 6:24 run, I use the rocket, as it’s really fast. The thing is, that makes me question whether the strat for hard would be rocket or laser? Because with the amount of money you get in it you can get laser quickly, but especially at the start, it takes it a while to kill enemies. Later on in the game, it may make sense to get both and use laser in some situations, but if anyone else would like to test it out or offer any other strats, there’s definitely a lot of time left to save in all 3 any% categories! :)
How do you make it so the rocket explodes immediately consistently? Does it only work on certain platforms or is there a certain trick to it?