Redlof, unless proven otherwise, IGT increase everytime the ingame clock increase and a full ingame day (so 24 minutes IGT) takes 27min and 20s of real time
Nice, I'll get one No ESA logo on the attendee-exclusive t-shirt?
yeah, i was told, you've been invited. i never thought of looking at IL and found nothing GTA related on your twitch bio
Redlof, do you take in consideration that 24 minutes IGT = 27 minutes and 20 seconds RTA ? you should look at the last seeable clock time before the crash and the one at the moment you autosaved (or when you load -6h) and figure out what was the ingame time you lost on the crash
blacklev: according to this thread, nobody cares http://www.speedrun.com/gtavc/thread/ulezp
phornicaite and kruskader, I'm reluctant to add you to "The GTA Speedrunning Community" Twitch team as you don't seem to run any GTA game
[quote]-If you have died any time during LV don't dupe RTLS and instead do the old route, you need to skip Los Desperados or risk massive time losses. [/quote] Why ?
Real Time Attack means you complete it in one sitting which is what a speedrun for current standards, as opposed to Time Attack which is pretty much ILs the term RTA for speedruns has been used since the year 2000, long before anyone did "any%" runs of anything and is still used today in the japanese community ( http://live.nicovideo.jp/search?sort=recent&keyword=RTA )
argument ? have you watched a run since we started this debate ?
as there isn't an unanimous decisions since the vote is splitted between all 3 parties, and tSu_nAmi told me he'll liked to do runs when it'll come back to the leaderboard, I'm going to add ingame hundo (at least for VC, 3 is a meme) on the leaderboard as a misc.. Unless people object soonish.
I prefer using RTA for the main speedrunning category of a game (Grand Theft Auto: Vice City RTA) and other categories to be named (Grand Theft Auto: Vice City 100% ...) it's been this way since the dawn of time in the japanese speedrunning community way before SDA gave dumb name to everything.
Feedback whatever ...
pitpo pushing the remains of the comet on waste the wife
duping isn't 50% of the run in ingame hundo either (timewise)
mhmd: you call duping a mission XX times is absurd but you do the same in "real" 100%
omega and karl: have you ever watch a full run of the category ?
bubble: if the popularity mattered then might as well remove all USJ and Packages (and problably ever other misc GTA categories)
C but i'll vote B to "support ingame hundo as the main 100% category"
Hey everyone, very recently both Ingame 100% for GTA3 and Vice City were removed from speedrun.com by Mhmd_FVC without concerting with other mods.
After some discussing on IRC, it was decided that categories shouldn't get removed like that and that there should be a consensus about its removal. This is why i'm making this thread so people voice there opinion on the subject.
Please make your opinion clear by voting:
- I want Ingame 100% NG+ to stay on the leaderboard as a misc.
- I don't care, i don't particularly want it to be removed
- I want Ingame 100% NG+ to be removed
Feel free to explain your stance and give arguments here, but keep in mind this thread is only Ingame 100% runs so talks about other categories have no place here (like Kingdom Come/Trevor%/Classic%/ILs ...)
ffzyesDuping