time without loads would that be the time of each official time that loads at end of each level added up toghether ... cause this game is a loading nightmare. I would like to know how runs are calculated and really work on improving this first run time.
There are many glitches ... some are random "or not" Ex: propane tanks tipping over and doing a 180 or 360 in some cases. Possibly only specific tanks though. And others you can trigger willfully . Ex: Pig Flight. Some you need to time just right and are bro specific Ex: jumping out of an explosion with Cherry Broling and flying higher and faster than you can imagine. Or reviving yourself on death with Universal Bro. Some have been patched during the updates. Ex: infinite firewall ... i'm not going to list all of my strategies here but you will soon see them put to work in my own speedrun . All I can say is read the patch notes and study your bros. The RNG involved in the random bro alone keeps the runs "instinctual and skill based" also some support crates change Ex: one time it's a mechdrop and next time it's an ammo crate and I also noticed even some mobs are RNG Ex: sometimes it's 2 machine gunner mooks and then next time it's 1 machine gunner and a dynamite mook. which can change the overall strategy. This makes intense and very interesting speedruns.