so i've been looking into wanting to speedrun Until Then cus i loved it so much that i kind of want to speedrun it right now, and as of yesterday, a new update came out to Until Then fixing some bugs and improving some things, but also adding a new "Skip Text" Button which unlocks after fully finishing the Game and so i wanted to ask if using the button would be allowed for runs cus it is new and when i do decide to finally start running this game someday do i not want to get rejected for using a feature that's pretty new to the game XD
so i have recently beaten the WR in a game and wanted to try and imrpove it but it's been so hard for me to improve the WR that i wanna see what my chances are of beating my time before i take another possible 5+ months to try and improve my time XD
is there any sort of way to calculate how many runs it might take me using attempts made and runs finished?
so i have downloaded the old 0.04 before the update and i dont know why this is happening now but like for the 5th time i wanna do a run all of the boxes stay in the exact position as always with video games being right at the first staff door. is this a thing people are seeing now too or is it just on my end?
i know this might sound weird or dumb but how does someone get moderation access? does someone have to be trustworthy? also first thread nice
so i know a guy who got interested to speedrun oneshot cus of me and ive showed him some of the skips and the tools to use but what kind of advice or tips should i give him more?
so i have used a mod tool to enable debug mode and i wanna speedrun the game now but i dont know if that now changed gameplay or not.so im asking if i need to reinstall the game now or is it fine?
so everyone knows that there are 2 ver. of cc2 1.0 and 1.1 both having different thing to each other. example: in 1.0 at level 2 at checkpoint J you have to hold the snowball before it rolls while in 1.1 you can just flick it. another example: in 1.1 at level 3-1 at the 3rd and 4th disappearing blocks there are spikes on top while on 1.0 there are none and in 1.0 at 3-3 checkpoint D instead of there being a spike wall there is just another grapple shooter to the end. i know there are a lot of runs now but it would be better to seperate them.