Hello everyone,
As the new and now only moderator of the Sniper Ghost Warrior Contracts page, I’ve noticed some categories are underutilized and could be simplified. Here’s a summary of my proposed changes:
Focus on a Single ‘Any %’ Category:
- Only one main category (‘Any %’) where runners choose their preferred difficulty without subcategorizing by difficulty level.
- This makes the game more accessible and prevents leaderboard fragmentation.
- Difficulty levels for older runs will now be simple annotations like "Marksman Only", "Deadeye only" instead of subcategories.
Rule Adjustment for Individual Level (IL) Runs:
- IL runs can be extracted from a classic Any % run, beginning after the cinematic skip.
- Timing will be based on Real-Time Attack (RTA), starting from the first frame post-cinematic and ending on the first frame of the mission completion screen.
- This ensures uniform timing, as current runs mix RTA and in-game time (IGT).
I’m open to creating specific subcategories for particular IL runs for example if a difficulty level notably changes the run, potentially even on a case-by-case basis. The key is to avoid overloading the leaderboard with unnecessary subcategories and ensure that any new categories serve a real purpose.
I welcome your thoughts and suggestions to create a better speedrunning experience for this game!
Hello everyone,
As the new and now only moderator of the Sniper Ghost Warrior Contracts page, I’ve noticed some categories are underutilized and could be simplified. Here’s a summary of my proposed changes:
Focus on a Single ‘Any %’ Category:
- Only one main category (‘Any %’) whe