Instant fight glitch
I don't understand how exactly this works, but it seems you can either spam the attack, or just hold it, while initiating the fight normally. And sometimes you just skip the initial sword clash animation entirely, attacking the guard before the screen even fully fades in. This could save like 1.5 seconds on every single fight in the run if made consistent??
Probably is the same glitch I found that allows you to break out of the clash allowing you to attack as they clash with nothing.
Rule changes are finalized
After getting feedback for the latest news post, I've decided to implement all the changes listed. So, to reiterate:
- The "126 Fame" category now requires you to finish the career track
- I've added milliseconds to the game. You can now submit your times with milliseconds (use
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