3-2 Disconnection and others
9 years ago
California, USA

Hi everyone, me and a friend have been running new game coop and ever since we started doing serious attempts, we get disconnected on the "crocodile raft" in 3-2. He is hosting as Chris and operates the crank while I ride the raft, and every time we get close to finishing, we get disconnected. Since we are running NG and can't save, it's an instant run killer. This is a known bug on the steam forums and elsewhere. It's about a 50/50 chance that we get through alright. In addition, we are also experiencing disconnections at other "cranks," namely the cranks in the mines in 2-2 (already lost three runs there). Does anyone know if this is related to who is hosting? Is there any way to fix or minimize this problem? We both have good connections and don't experience disconnections anywhere else.

EDIT: We think that it might be that my partner is spinning too fast (he's playing on pad). That would explain why it never occurs when I'm the one cranking.

Leomire इसे पसंद करता है
California, USA

The only real evidence I have is that in our PB, the last two croc QTEs were really compressed, as if the game is hard coded to have four and it was trying to squeeze them in at the last minute as the raft was almost to the ladder. All of our disconnections occur close to the ladder and after only two QTEs.

France

An unofficial game patch exists on steam forums. Maybe you can use it. I won't put the link because it's unofficial, but it shouldn't be too hard to find. It's just 2 files to change.

The problem is that the game still contain data from Games for Windows Live times, and it seems that it's doing some sort of "conflicts" when you play, at defined spots of the game, as 3-2 crank for example. People that have disconnects always at the same spots should play with it as it seems to work efficiently.

Kentucky, USA

It's an in game thing. The game's parts like that (turning a crank in this case) only allow the cranking motion to go so fast. My opinion is that you connection has a small problem or the game has some how corrupted during someone's download.

California, USA

It's not the install because we have both reinstalled our games since the first several crashes and it still occurs in exactly the same places.

We just ran it again, in the reverse order, with me doing the cranks and host riding the raft. No crash. We also slowed down our cranks for 2-2 and didn't crash there either. I'm fairly convinced that cranking too fast is the issue and will test it more once I can actually utilize saved games again.

Spain

Oh fuck so that disconnect is a thing. I thought it was random.

Kentucky, USA

I've DC'd from Outrage a bunch of times, full runs, seg runs, everything. The game is broken Kappa

Kentucky, USA

It could be a game thing, but connection is prob the biggest issue.

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