Catagory rules would be no-sla sar_autojump is on sar_aircontrol 2 is on and sv_airaccelerate would just be a generally high number. changing aircontrol live with a keybind would be alowed as to make some things easier. airaccelerate for whatever reason doesn't affect anything unless aircontrol is above 1 so only this would be required:
bind whatkeyyouwanttouse "incrementvar sar_aircontrol 0 2 2"
ok now is THAT why nobody has responded yet? cuz rules?
SAR allows for Portal 1-like movement, with ABH (although It looks really laggy, and i havent managed to make It feel the same as Portal 1). If anyone invested time and did a run It could perhaps become a category, but someone would need to actually invest time into It to do a run (that isnt Just a casual playthrough with commands enabled)