Currently, level runs are timed in seconds resulting in many ties on the leaderboards. I was thinking of changing the timing method to milliseconds but I would like to hear what everyone else has to say first. If you think milliseconds are a good idea, please reply yes. If not, please reply no. After three days, I will check the results. Majority rules. In case of a tie, there will be no changes to timing. Please note all runs will be retimed with one of the following retimers: https://slashinfty.github.io/yt-frame-timer/ or https://github.com/Slush0Puppy/retime
i think there should be milliseconds to the level leaderboard, not the full game one
Yes, this is specifically for IL runs as there is already an in-game timer for full game runs.
so frost you going to moderate this? sicne isf that case what goign to happen to al l runs what don,t have milliseconds
i think there sould be milliseconds for like you said bbut goign have be one to do the work sicne idon,t want do al lthat tiem and fingure out what do with rusn what don,t have milliseconds in them
frosty20 have fun converting runs or fingurign out what to do with runs what are alllready posted
Level 1: 1s 267ms - Frost20 1s 292ms - Firewall 1s 300ms - TRLittleToaster 1s 333ms - VyPr_Red 1s 367ms - Jaypin88
Level 2: 4s 440ms - Jaypin88 4s 542ms - Firewall 4s 633ms - VyPr_Red 4s 800ms - Frost20
Level 3: 3s 233ms - VyPr_Red 3s 667ms - Frost20
Level 4: 4s 267ms - VyPr_Red 4s 433ms - Frost20 N/A (unable to retime) - greenracer123 (would suggest a longer clip since the first frames are missing)
Level 5: 1s 800ms - Frost20 1s 800ms - VyPr_Red 1s 833ms - greenracer123
Level 6: 5s 233ms - greenracer123 (once again hard to time because a few frames are missing, so more around a 5s 500ms) 5s 467ms - VyPr_Red 7s 000ms - Frost20
Level 7: 4s 600ms - greenracer123 (still missing frames) 4s 933ms - VyPr_Red 7s 000ms - Frost20
Level 8: 3s 833ms - VyPr_Red 4s 600ms - Frost20
Level 9: 1s 800ms - VyPr_Red 1s 833ms - Frost20
Level 10: 1s 400ms - Frost20 1s 433ms - VyPr_Red
Level 11: 5s 100ms - VyPr_Red 9s 567ms - Frost20
Level 12: 3s 700ms - Frost20 3s 967ms - VyPr_Red
Level 13: 7s 933ms - VyPr_Red 9s 333ms - greeracer123 (missing last frame) 12s 200ms - Frost20
Level 14: 2s 208ms - Firewall 2s 333ms - Jaypin88 2s 367ms - VyPr_Red 2s 567ms - Frost20
Level 15: 16s 533ms - VyPr_Red 26s 967ms - Frost20
Level 16: 16s 500ms - VyPr_Red 17s 967ms - Frost20
Level 17: 9s 667ms - VyPr_Red 10s 400ms - Frost20
Level 18: 9s 133ms - VyPr_Red 10s 967ms - Frost20
this is the full retimed list. Some things to note: some of greenracer's times have missing last frames, so mods can do what they want with those I timed on first frame of movement to first frame of level complete on all of these Would we submit the millisecond time to the real time or in-game time submission spots?
so do we just delete greenracer12's runs since you said there run is missing frames? or was that just a mistake you made