Actual run starts at 1:34
For starters on Voice Memory, I pretty much played it safe, didn't want to waste any hearts until I made it to 5 points, but later discovered that it's faster to lose 2 hearts and be left with 1 to start each mini-game to save more time. Card Games though is where a lot of time save can be made, but depends on the luck with any matches made in both Level 2 & Level 5. I hate that Whack-a-Mole is where I pretty much lost it for the run after failing Level 5, but I still continued anyway. Felt like I might've gotten lucky on Level 5 of Bound Ball after getting hit by a bomb-omb.
Overall not bad, I'm glad I was able to finish a run for the most part. I did a ton more run attempts after this one, but Voice Memory seemed to be like a gate keeper, couldn't seem to get past between Level 3 and Level 5.

