Rules & Leaderboards have been updated!
To fit the current game's state, with the new entities, glitches, and most importantly modifiers, I have updated the leaderboards to accommodate all these changes.
Previously, modifiers were going to be a separate leaderboard (category extensions) but I have decided against that.
Rule Changes
- No longer required to display the hipheight flag, as it has been removed
- Exposure modifier allowed to be used
- Further glitches clarification
Leaderboard Changes
Any%
- Addition of Unrestricted and No Major Glitches variable
Damage%
- Addition of all new entities (excluding teh epik duck, which is loading time dependent)
- This category is unrestricted
Modifier%
- Modifiers have their own Full Game Category much like Any%, as it will play out like Any% (reaching Saferoom 5)
- Variables will include specific modifiers, modifier combos
- More variables will come soon!
- This category is unrestricted
For example, DOWN DOWN DOWN DOWN, which is the literal modifier. Joey% is the maxed out doombringer modifiers.
Combos can be set modifiers to play with, that make the game harder or challenging, or more fun and managable. Present ideas in the discord server!
Highest Saferoom
- Renamed from "Saferoom Marathon" to "Highest Saferoom"
Start - Saferoom X
- Addition of Unrestricted and No Major Glitches variable
Remember to join our Discord server which is linked right beside the game!
We have text channels, voice channels, an active community, and both developers are in!
To fit the current game's state, with the new entities, glitches, and most importantly modifiers, I have updated the leaderboards to accommodate all these changes.
Previously, modifiers were going to be a separate leaderboard (category extensions) but I ha