Stuff to explore ingame (Classic/Redux)
5 years ago
France

I'm currently uploading a video of a "new" glitch that works almost in the same way the quick save/load (QSL) collision glitch does.

It's a QSL glitch that doesn't involve collision but that allows you to skip the intro sequence in the Institute. This skips 40 seconds if executed on the first try. However, this fucks up the Quick Load trick used later on in the Rembrandt room. So all in all, this isn't useful, YET. If we'd be able to find a way to make both tricks work at the same time, this would bring the time down 40 seconds.

Will update once the video is up.

EDIT:

If you try to quick save at the very end of the initial load, then quick load, you'll eventually skip the intro cutscene. I'm not sure how this works exactly but I know what it does. It allows you to save the game in this portion of the game (not normally possible), and it messes up with the Rembrandt sequence at the end of the level. I don't know why that is, but here is the glitch anyway.

के द्वारा संपादित लेखक 5 years ago
France

I've found a new way to cut down time at the end of the Village segment in Any%. After getting Church skip and Trust Skip, you can cut off Phyllis' ~10 second warning dialogue.

After clicking on the music box when Phyllis says "I hope that you can find it in your heart to TRUST me", teleport back to Village (press T) and run towards Pinwheel primary school. Entering a new POI will cut Phyllis off. TP back to the case and enter the Village Memory Core to go on with the run. I'll post my run timesptamped when it's done uploading.

One last thing for @Doodletones, if you still run that game: Do exactly what I do in the video (timestamped) below and you'll get "Trust" skip next time you try. Quick save and quick load at the top of the steps and this will reset Phyllis' dialogue and set up the Trust timing perfectly. If you do that and don't mess up the rest of the ribbon route, then you'll be able to click on the music box as Phyllis says "Trust"

EDITED my post with the timestamped video (first one in this post)

के द्वारा संपादित लेखक 5 years ago
France

Something to test out as well, this time for the Redux version. You said that All Projectors or 100% was impossible to complete. I know there is a way to complete the Industrial Centre projectors in spite of the bug.

I've stumbled upon a French playstation community that talks about the Church projector bug in Village. One of them says: "for those who have issues with the 20th projector and its dumb bells, do not play the first F note in the following sequence: (F)-F-G-G#-A#-G#-G-F"

source: https://www.psthc.fr/viewtopic.php?f=3898&t=36932&sid=8c7d19306fa61ebd9166ca43501817d5&start=410

Imma test this out.

EDIT: there seems to be more issues with this projector than just the bells. The piano seems to be messing up as well

के द्वारा संपादित लेखक 5 years ago
France

@Doodletones

Here is your new strat for all answering machines or whatever else you need (all projectors could use it I supposed)

France

One more thing that should make you super happy. "Trust skip" is no more. I've done some further testing and here is what you need to do in Village:

  • grab the last ribbon by the Church
  • enter the church to get Church skip
  • TP to the Case and activate the music box
  • TP back to Village to enter Pinwheel Primary and force the Memory Core door to open faster.

के द्वारा संपादित लेखक 5 years ago
France

I've found a "review build" of Ether One. So far the only important difference I've noticed is that you can quick save during the first part of St Paul's Lighthouse. When you are in the "care home" part of the lighthouse level, you have to wait for 4 lightning strikes to open a crack in the wall. If you quicksave/load after the second one, the wall is still there, but the collision isn't. So you can just walk through it.

I'll keep exploring

EDIT: I've found extra stuff. 30 sc time save. The two tricks are showcased in this video. The second one is shown at the very end.

के द्वारा संपादित लेखक 5 years ago
France

Hi @Doodletones! I was watching your latest PB and noticed you did something different in Village right before Lighthouse.

You seem to have found a new way of skipping dialogue and accessing the Lighthouse sooner than intended. I've recorded and timed this new strat. This saves around 6 to 7 seconds compared to the old way of doing it. The video below contains both the new and old strats.

Good job!

के द्वारा संपादित लेखक 4 years ago
Colorado, USA

Wait, you mean that WASN'T the way I was supposed to do Trust Skip? XD That's been how I've done it since I started getting it in Trifecta Runs.

Well, good to know it saves time.

France

Haha, when misunderstanding instructions leads to more time saved... xD Even if you discovered it accidentally, I hope naming it "Doodle" skip is okay with you.

Colorado, USA

I don't mind. XD

France

So, I've found a new glitch... You guys going at it in 2nd and 3rd place of Any% got me back in the game to improve my PB and ensure I would not lose it to some trick I hadn't implemented in the WR. And while doing a practice run I ended up out of bounds without doing much different from the usual.

So there are 5 main segments in EOC Any%: The Institute, Devlin, Harbour, Village and the Lighthouse. In Devlin, we execute the QSL glitch that puts us out of bounds and allows us to go hit a cutscene trigger and gain time. However, since we access a cutscene without going through the initiating custcene event (destroying the crystal in Devlin Mine... haha you guys remember that ? it's been so long for me) some ingame functions haven't been disabled by the cutscene event; namely, the ability to use "T" and warp to and back from The Case.

I've known that for a while and did explore that glitch but to no avail.

The glitch is kind of difficult to explain without actually illustrating my words. It's also hard to put into words. So I'd need to stream this glitch so we can interact and so I can show you guys exactly how it works. The how might help us find other ways to exploit this glitch. And I think I now have a proper understanding of how it actually works, which I didn't yesterday (and it was pissing me the f off).

In the meantime, watch my WR (timestamped at 4:59). You might be able to figure out the glitch from just seeing it in action.

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