विवरण

Completely forgot this mission even had a keycard until I played it again, and man what a difference it makes to saw through that door. 33 seconds, in fact.

The tiny arrest at the beginning is faster then going through the elevator or basement door to grab the last tiny bit of bar needed by about 1 second. Smoke isn't required, but it helps reduce the amount of damage Carl does while you wait for him to be in front of the tiny.

For the far right explody guy on the balcony, just watch your support bar to confirm you got him. It should go up enough to for equipment resupply to unlock.

The backtrack is actually shorter on the route used compared to clearing the upper front and the basement on the way through the mission.

No hostages. No deaths. So this is valid for the Leveled and 3 Star categories.

लीडरबोर्ड
स्तर
5.4 The Shiny
श्रेणी
Leveled Runs
Class
Breacher
Verison of the game
1.2.0 to 1.2.10
दौड़
रैंक
दूसरी जगह
2nd
समय
1m 06s
In-Game Time
1m 06s
दिनांक
3 years ago
प्लेटफॉर्म
PC
विवरण
खिलाड़ी
सत्यापित
3 years ago
प्रस्तुत किया गया
3 years ago
गेम विवरण
फॉलोअर्स
44
दौड़
697
खिलाड़ियों
48
ताज़ा समाचार
Working on old version tie breakers

Hello fellow Door Kickers!

I'm going to revisit old records in the 1st, 2nd, and 3rd place spots that have a tie due no milliseconds (old version patches). This is how I will be finding the milliseconds:

  1. Putting the run in a Shotcut (video editing software)
  2. Using the Timer filter to sta
1 year ago
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