Let's have a thread where we can brainstorm a bit about ideas and approaches.
First of all for what I've seen so far from chazzy.
- Tarik 1, got 13:07 on test run, hope to get recorded run on fast speed soon.
- Yodit 1 can probably be few seconds faster without using units from the camp and just running directly through, really risky, but for purely IL probably works
- Fran 4, would be nice to get some plans on this one, so whole Fran campaign is done, which is the only one that can be decently done of AK.
- Fran 5, A really long run, enemies resign on <5 military and no castles/tc. No need to spend time on converting villagers.
I got a lot of stuff for Fran 1
- Order of getting your troops back, I go for the camp with pikes in the wood, so you can kill the 'target' for 500g and after that ram -> monks.
With enemies on neutral, you can use the missionary to convert the transport ship and use that to already kill the 4 mills to skip the last part of the level.
You can use the main monk to convert a villager, since you have 500g and can get 500g more. Option 1: get monastery, get redemption, convert buildings to speed up destroying them Option 2: build houses, build siege workshop, get rams Option 3: ??
It is quite tough to actually kill the army of the opponent fast, so instead of purely rushing this needs a more careful approach. Not sure about how to do this optimally.
I think some strat where you use the monks to convert the buildings in one of the towns would be the fastest approach.
Hi
Tarik 1: Yeah I would love to see your route for that level. Yodit 1: I will try some attempts later. Fran 5: converting the vils just helps stopping them building that sneaky TC but good to know about the <5 military and no castle/tc. Yodit 3: I've been trying to route this level by using galleys + spear men to rush the hero elephant archer guy. hopefully will finish a first route later aswell.
Been super busy recently hopefully will find some time tonight for some AoE!
Update:
Tarik1: hard to execute, quit trying that one for now. Can barely pull it off in all visible/1.5x speed once in a while, too hard/risky for now. Can try an attempt with some more army.
Sundjata 1: Win when enemy only has 2 stable + 1 archery left, should be possible in feudal with m@A rushing it down. But with randomness of army leaving base to attack your base, or defend at home is not understandable for me, so I'll do a try in castle age.
Sundjata 2: Can do a faster time by just going red -> green -> teal, will try some time later for recording on fast speed.
Fran 1: Haven't tried this one anymore.