These files are located in /Data/.
Offsets for GSx.gsl (where x is the save profile)
Offset 00 is scene number (press Backspace during gameplay to get a scene number) Offsets 01 - 03 are unknown Offsets 04 - 07 are number of gems (the maximum value you can store here is 2,147,483,647 before it overflows) Offset 08 is number of times you've beaten the game (although the game will only give you 3 NG+ badges, the hard cap is 255 in reality, but enemy behaviour is not accounted for a profile with 4 badges or more) Offsets 09 - 0F are unknown
Hex values for Offset 00 in GSx.gsl
1 RocketSite1 2 Space1 3 IntroCrash 4 Grass1 5 Grass3 6 Swamp1 7 Meanwhile 8 Swamp2 9 Swamp3 A WKBattle B YellowBead C Sad1 D Sad2 E Sad3 F BurningTree 11 Frosty1 12 Frosty2 13 Frosty3 14 FrostyFight 15 GoingUp 16 GoingDown 17 Lab1 18 Lab2 19 GlaceIsComing 1A Lab3 1B FinalBattle 1C Ending1 1D Ending2 1E Ending3 1F Ending4 20 Ending5 21 Credits
Offsets for Specials.dat
Offset 00 - enum for current selected special (00 for normal, 01 for cactus, 02 for ninja, 03 for robo) Offsets 01 - 03 are unknown