No Lifelines in 3m 16s by
Description
speed up was used to shorten the failure sequence, not used at all once start/time was hit. should be pretty easy to verify by timing it. same run as any%
Classement
Catégorie
No Lifelines
PS1/PC
GBA
Partie
Classement
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Temps
3m 16s
Date
Plateforme
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Speedruns récents
Modérateurs