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The categories we currently have are good, but they all have too much rng involved in them. BigChunk% heavily relies on getting a sword on spawn and now needing to oneshot the boss with a sniper scope. Adamantite% can be done instantly with a pitmans hut with adamantite ore inside. LegendaryChest% has the same issue as Adamantite%. Death% and Rock% are both entirely luck based.
This is why I propose a new category, one that only true masters of the game and masochists alike will compete in, RockOnlyBC%. The premise of the category is exactly the same as BigChunk%, but you are not allowed to equip armor or use any other tools besides a rock. All seeds work to get a good run of this category because all you need is a rock.
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