With Resident Evil 3 looming I was messing around with the demo and a thought came to mind. Have there been any testing on Jill's quick step mechanic in all eight directions when trying to dodge zombies? I understand that the dodge window is tight, I'm which directional dodges might yield some lenience with the timing. If already tested then this post can be disregarded. If not I would not mind doing some testing if it make a difference. Thank you for reading.
It's something like that just a couple of things I've noticed while playing casually.
Hey everyone looking forward to speed running bloodstained and help the community out! I think I've noticed a possible Zangetsu A.I. manipulation first encounter and maybe another manip don't know how useful it'll be.
Just saying hello and I'm looking forward being apart of the Bloodstained community.
I need help in learning how to run RE0 new game if you any suggestions let me know.
Hello everyone in the speed run community, I'm jazz232006 still new to speed running. Right now I speed run mainly RE games at the moment but looking branch out and try different games.
Thanks Lileya this will help