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Turkeychiefguide4 years ago

Well, if we are talking "technically" it's never silent assassin when you complete it casually, cause when we're talking "technically" we would be referring to the in-game calculated statistics and as Neonitiyo put it well, programming of the chair is the defining element of the Requiem's SA rating. Common sense is not the way of defining a run's qualities. That would be similar to saying that wallbang kills should not be accepted because there is a lying body on the ground, which has been eliminated by ballistic reasons and not an accident. But as the game's coding provides, that isn't a problem for the rating system, and it is perfectly fine. So, I think this category is perfectly fine and there are many improvements to do still.

Edit: shoutouts to Azekif with that 18 sec. any% run, damn its a great one

Turkeychiefguide5 years ago

When I thought about that, I got what you mean by "legit". So yeah that's reasonable. I would go on with the default density settings on later runs as i discovered that each race has different density settings designed spesifically for it.

Mhmd_FVC aiment ceci
Turkeychiefguide5 years ago

What is the policy for the traffic density? Because for example, in the WR video of Ignorance is Blitz, there seems to be 0 traffic density while in the WR video of Hold On Tight, there is some amount of traffic.

My suggestion would be the standart for speedruns should be 0 traffic density, because traffic leaves so much room for RNG rather than driving skills.

Turkeychiefguide6 years ago

I think there should be a glitchless category for the Golden Grin Heist (Any and above DW) since it has been patched a long time ago. It is weird to see sub 2 mins and over 9 mins in the same list (even thought you can specify if glitch has been used or not)

ReqtSpeed aiment ceci
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