I have a question for the moderators. Im trying to build a route for the all levels run and Im thinking about something. It might be a little bit faster to game over and use a continue in the run to get back some units. It is valid or it should be 1crédit/continue ?
Im sending this message because I think there is too much categories in the leaderboard. 21 characters * 6 difficulties * 13 (full + 12 IL) +21 (boss rush) +5 survival + 14 (2players) = 1678 categories WOW! Why ? Because there is still a lot of "empty" times and because even if Sor4 is popular we are not enough speedrunners to fill all. I noticed one thing. The normal, hard, hardest and Mania difficulties are the ones with few times and sometimes the "world record" on them is longer than mania + for arcade full games because there is no "try hard" on this category. And IL times are empty. That's why Im thinking if reducing the number of categories will bring more competition and then an overall better quality of runs, because the more you are the more you need to improve to get the world record or a good place in the leaderboard. So only keeping Easy and Mania + available can be okay ?
It is possible to add a new category Any% GlitchLess ?
Which means :
- no dytto skip ( the effrit boss level's door)
- no oob
- no bombs glitch ( invulnerability, "undead" status, bombs jumps for sequence breaking)
- destroy cristals with bombs, activate a switch or start the fire with them is allowed (also with bows)
- no red key grab with Shade in three eyed boss cavern
Maybe I have something missing but with that rules it should be like "speed run the game but play as intended by the devs". And for me it's more funny because you don't skip levels ans it makes the game a little bit harder (even if the game is quite easy)