Commentaires
United StatesJuuicyFruit7 months ago

We need a forest giant and butler kill%

United StatesJuuicyFruit8 months ago

I appreciate all the feedback and criticism that I have received from this forum in the past three days and hearing the other runners thoughts on the matter but I'm done with arguing back and forth so I leave you with this "Anything goes until the community wants a split. - Voidspace" from Bestiary % Glitches forum. of course it's up to you to determine how many people make up the kill% community but at the time of writing this 4 people out of the very limited community have asked for a split (Me, Pickledog_, Bigboe97, and IlikeTrains346) do what you want with that info. I would like to thank dabestchicken and all you're teammates for being worthy opponents through-out all the categories we ran together. :) <3

Pickledog_ aiment ceci
United StatesJuuicyFruit8 months ago

Then why do I have to start my run on a new file? Zeekers is on the same level of impact as starting on a pre-existing save.

If the point is to make it more based on getting to the kill as fast as possible while reducing RNG, starting on pre-existing saves would make it faster as you could already have equipment (namely shovel(s)) without having to wait for the supply pod and thus reduce RNG. It does this by nullifying the advantage that runs that use a stop or yield sign have over ones that wait for shovel. The fastest runs will always be ones that immediately enter the facility and find stop/yield signs to use rather than waiting for a shovel to arrive. This is just as big a RNG factor as the actual monster spawns as obviously what is the point of having a monster spawn if you don't have a weapon to utilize that spawn. Being able to cut this out substantially lowers the amount of RNG needed to get a competitive run (runs like thumper and spider have gotten so low that the only real way to beat it is to get both an immediate stop/yield sign and monster spawn).

I say all of this not to lobby for the use of pre-existing saves, but to point out that if the point of allowing Zeekers is to lower the amount of RNG and allow you to immediately get into the kill portion of the run, then why not allow the use of pre-existing saves. If these were allowed they would most differently have to be a separate category, so why aren't Zeekers considered a different category for something that has a very similar timesave.

Again, we don't want the removal of Zeekers, just having it as a separate category due to the obviously unintended use of it changing runs in such a drastic fashion similar to how beehives were split into a new category for the same reason.

United StatesJuuicyFruit8 months ago

Zeekers cheat should not be allowed or at the very least made a new category

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