When I started I had toggle on and would double tap shift to slide and stand up and then jump, but then I realized I could just press jump twice. I do what Randy said now but was able to do it to the same effect before, just depends on preference.
Time starts at 3.560 and ends at 86.200 at 25 fps to get a final time of 0h 1m 22s 640ms. Retimed using yt-frame-timer.
I noticed there wasn't an RTA for this and as I'm trying to beat it, I figured Id check what the RTA for it is if someone wants to submit it :)
The original links to the game in the resources no longer work, does anyone have a download of V1 before sui glitch was patched?
Thank you :)
idk but i just retimed it and got:
Time starts at 39.667 and ends at 518.333 at 30 fps to get a final time of 0h 7m 58s 667ms. Retimed using yt-frame-timer
soooo lol
Heyo, was looking to get back into running this game and was gonna buy it on steam instead of playing it from the xbox game pass so i can use the auto splitter and i saw the demo on steam. I figured I would give running the demo a go; however, the demo on steam isn't the same version seen in the Demo Any% runs, it's the beginning of the full released game up until after we do the key skip. I couldn't find any downpatches or anything but if anyone has any info it would be greatly appreciated, thank you. -Gioia
GGs sick run, I'm hella confused about the vampires movement though in the kitchen when you first went in. I feel like he shouldve been leaving by then but he turned to go back towards the counter. I understand he saw you but that shouldn't have triggered anything over there because he never fully lost sight of you causing him to wander.
Great run, and perfect job on the retiming. I checked myself and got the same exact times you did with the same start and end points, great job overall. I'm excited to have another runner, and best of luck!
The great race between New Zealand and USA lmao, best of luck!
Sick run, I really liked some of the movement you were trying to do/did. Makes me wanna run again haha
I've always timed the same way. Start from the same frame when the text disappears (the sound doesn't even start until shortly after it starts flashing), end when the end screens pops up. I checked again and got the same time I originally posted, not sure but we may need to retime everything so they're the same if they've been done different.
Time starts at 12.867 and ends at 38.433 at 30 fps to get a final time of 0h 0m 25s 567ms. Retimed using yt-frame-timer
Sick run, but Time starts at 1.100 and ends at 28.067 at 30 fps to get a final time of 0h 0m 26s 967ms. Retimed using yt-frame-timer
the only real difference is the tack shooter when it come to the OG map, do we need a new subcategory for 1.3.0?? Personally I think just a new category for the map and its modes accordingly; easy, medium, etc.