make a txt, add the big code i pasted and save it as setspawn.json, should work just fine mine has some extra seeds
{ "enabled": true, "use_global_config": false, "seeds": [ { "seed": "8398967436125155523", "seed_name": "vine", "x": -201.5, "z": 229.5 }, { "seed": "2483313382402348964", "seed_name": "taiga", "x": -233.5, "z": 249.5 }, { "seed": "-3294725893620991126", "seed_name": "gravel", "x": 161.5, "z": 194.5 }, { "seed": "-4530634556500121041", "seed_name": "dolphin", "x": 174.5, "z": 201.5 }, { "seed": "7665560473511906728", "seed_name": "treasure", "x": 90.5, "z": 218.5 }, { "seed": "-4810268054211229692", "seed_name": "rng", "x": -153.5, "z": 234.5 }, { "seed": "2613428371297940758", "seed_name": "arch", "x": -154.5, "z": -217.5 }, { "seed": "2478133068685386821", "seed_name": "fletcher", "x": -248.5, "z": 106.5 }, { "seed": "2972230112942642114", "seed_name": "tobiasz", "x": 148.5, "z": 220.5 } ] }
if your playing rsg i would suggest you use duncan's reset mod for the resets, but i don't know many macros sorry