Discussions
California, USACECEdotgay4 days ago

I am impressed by the increasingly powerful menuing skills pushing the top times. In contrast, in fit of wild fumbling, I once capsule warped myself to the sewers in front of Joe's Bar. This is likely useless, but since I'm kind of clueless about how the warp got labbed out in the first place, did we know it could go other places? Do we have other options and the mansion was just the most optimal place? Since we have another medrezin to work with in the weird room, I keep wondering if there's some way to beneficially route the warp in twice.

California, USACECEdotgay8 months ago

This game released on Steam; I have a PC run but don't want to submit it under the wrong platform.

I was able to mash through the considerable amount of text with slightly less pain b/c I could use my controller and spacebar simultaneously. A macro would spare the hands entirely, but would make PC mandatory.

California, USACECEdotgay1 year ago

I inadvertently skipped the cutscene immediately prior to the sprinkler sequence during my first attempt at a run- just managed to repeat it a second time. Timesave would be significant (Edit: I timed it, saves 28 seconds!!), I'm assuming if I was able to repeat it after a few tries that better runners than I could actually figure out what's going on and get this biz consistent.

Successful attempt at ~13min mark:

California, USACECEdotgay2 years ago

There are no entries in the Promise Category. Is this because the fastest way to get the Promise ending would be to do a Memory run with a bunch of saving/dying/loading tacked on? (Therefore making it boring?)

I'm an amateur runner, and I've managed a Promise Ending run without saving, loading, or dying in a little under an hour and a half as a proof of concept.

The interesting part is that in addition to needing to cheat death 8+ times, spend 5+ (possibly 10+) minutes in critical, and take 1900+ damage, you still need to kill a minimum of 90 enemies. Now stuns, weapons, and ammo, and enemy placement become (more) relevant.

So talented runners doing serious routing of above might be cool. Or am I totally off somewhere? (If it's the content of the ending, I p. much cry every time, but it seems like a "good" ending compared to Memory or Leave.)

TL;DR - Please give me a good reason to or not to make some poor moderator watch my deathless, 90-minute Promise Run.

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