In my attempts of running this game I have found some glitches: 1- In the levers puzzle where you grab the bucket. As you can move a little bit when opening the chest, if you're quick enough you can grab the bucket. The thing is that as you're also opening the chest, it will not show the bucket dialog (but you will still get it). 2- In the room where you fall to the dungeon. As you try to move to the first tiles that fall first. If by any reason you don't get there in time, and have just a part of your hitbox in the fall zone, all the tiles will fall but you will still be floating. When it happened to me, after 10 secs the cutscene started and I apeared at the dungeon.
PD: If you got any other glitches put it in here ^-^
3- For some reason, in the intro after I finished talking mom, i just moved in the quick inventory with RB in my XBOX 360 controller (as usual). But for some reason it could only move only one time with the LB and RB buttons, instead of all the way to the end. That made me think that maybe there's a way to get to the food in the inventory without getting in the menu and save a little bit of time. Not to much info of how happened ¯_(ツ)_/¯ if it happens again I will try to get to the bottom of it.
On the stairs to the yellow rooms walking into the side will (depending on how far up or down you are) speed you in that direction. (saves probably like 0.1 seconds if done perfectly and looses like 2 or so if done wrong)
4- ↑ 5- For some reason, this glitch happens sometimes, the game confuses the cheese, you currently are holding, with an apple. It happened to me in inside of the castle, in my casual playthrought. If it happens in the castle, for some reason you can give the donkey infinite apples, giving you infinite money, because you're holding one cheese and the game only substracts an apple not the cheese. With last thing said, if someone finds what produces this glitch, it would mean a potential 10-20 seconds save