how about milliseconds are added to ties because some runs in the tie have to be faster than others
Hi there!
The reason why we don't use milliseconds for ties is because the majority of top-level players much prefer ties being kept intact. This is because many of the categories that have historically been tied (most notably Master) have had their metas adapted around the idea of getting to the next second barrier. This is a much more fun way for the categories to develop, as instead of constantly frame-grinding each other's PBs, one would need to take on the more significant undertaking of saving an entire second to get to the next second barrier. While milliseconds might make the categories more immediately competitive at a glance, the addition of milliseconds to the boards goes against much of what the top-level players love about how the categories and their metas develop over time.
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