Run ahead on RetroArch
Hi, lots of people have said conflicting points about this including some mods on this site, so I'm just hoping I can get a definitive answer here to these two questions.
- can I use 2 frames of run ahead on retroarch with the current snes9x core to speedrun dram?
- is it the same rule for all kaizo hacks? Thanks :)
As far as I know using run ahead on retroarch is fine for all kaizo hacks
The_8th_Bit aiment ceci
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