Hi!
While we will certainly keep supporting Mesen within the same conditions that were previously outlined, I would like to direct players to the following:
https://github.com/threecreepio/mesenrta/releases
This is a Mesen release compiled by threecreepio for the SMB1 community. It basically strips the run-ahead feature and shows the input display by default on screen. I would definitely recommend speedrunners using Mesen to move to this fork of Mesen as I'm sure more and more games will follow in SMB1's initiative and allow this fork.
Enjoy!
Hi!
This is just to inform all you beautiful people that MESEN is now allowed to be used in runs, under one condition: the input display (ie: the little controller on the bottom left that shows buttons being pressed) MUST be shown. This is what will allow us to detect run-ahead lag reduction usage. Runs that are found using said run-ahead feature won't be accepted, as any of you can guess.
But other than that, if you show the input display on Mesen, you may submit runs using that emulator!
Hi!
This is something that has been discussed with a few members of the community, namely active runners in top positions, and as times under 6 minutes tend to be real close to one another, they can't be left "rounded" either way. Therefore, all current sub6 times have been framecounted and adjusted, and future sub6 runs will require milliseconds as well. As for runs over 6 minutes, you may choose to include milliseconds if you so desire.
By the same token, there were a few times that were still following the older timing convention. Those were framecounted, and as a result, there has been movement within the top 12 players due to times that were not calculated properly in the first place. Those were mostly times of long time SDB pioneers such as Darkwing, feasel et al.
If you believe that similar requirements would be advisable for the less-played categories, or if you believe that ms should be enforced on the entire leaderboard, please let me know.
Hi!
While we will certainly keep supporting Mesen within the same conditions that were previously outlined, I would like to direct players to the following:
This is a Mesen release compiled by threecreepio for the SMB1 community. It basicall