Classic in 2m 47s 980ms by
Description
Mod Note: Changed from 99ms to 98 ms because of master hand timer starting at 4:59.99 and not 5:00.00 +Set Character variable to Mario
Classement
Catégorie
Classic
Difficulty
Very Easy
Character
Mario
Partie
Classement
131st
In-Game Time
2m 47s 980ms
Temps
4m 47s
Date
Plateforme
GCN
Temps intermédiaires
Fourni par Splits.io
# | Nom | Split | Terminé à |
---|---|---|---|
1 | Stage 1 Or | 0m 19s 133ms | 0m 19s 133ms |
2 | Stege 2 Or | 0m 34s 584ms | 0m 53s 717ms |
3 | Bonus Stage: Break the targets! Or | 0m 11s 549ms | 1m 05s 266ms |
4 | Stage 4 | 0m 18s 851ms | 1m 24s 117ms |
5 | Stage 5 Or | 0m 21s 600ms | 1m 45s 717ms |
6 | Bonus Stage: Snag trophies! Or | 0m 11s 683ms | 1m 57s 400ms |
7 | Stege 7 Or | 0m 11s 083ms | 2m 08s 483ms |
8 | Stage 8 Or | 0m 42s 567ms | 2m 51s 050ms |
9 | Bonus Stage: Race to the finish! Or | 0m 11s 550ms | 3m 02s 600ms |
10 | Stage 10 Or | 0m 38s 133ms | 3m 40s 733ms |
11 | Final stege Or | 1m 06s 534ms | 4m 47s 267ms |
Hyrule Code Is Now A Sub-Category
We recently said to allow the "Hyrule Code" for runs, but as @SukeSJ said in the Changelog Forum Post [quote=SukeSJ] the decision we made with Hyrule Code and UCF was made extremely quickly by us moderators.[/quote]
And it indeed was a hasty decision with little to no discussion. Now we have dec
Speedruns récents
Niveau: Target Test
Niveau: Target Test
Niveau: 10-Man Melee
Niveau: Target Test