When I started reviewing runs I started noticing a difference in the amount of frames it takes for levels to load, so I found a solution to avoid any unfairness when it comes to runs because it isn't about how expensive your computer is to get the optimal loading times, it's about how fast you can conquer the world. With that being said, runs submitted on November 30th or prior have been updated and their times have been edited to the appropriate time.
When I started reviewing runs I started noticing a difference in the amount of frames it takes for levels to load, so I found a solution to avoid any unfairness when it comes to runs because it isn't about how expensive your computer is to get the optimal loading times, it's about how fast you can c