[section=Movement]
Shield Dashing / Buffalo Star Dashing: Using a shield or use items to cancel the backdash animation and restart it.
Wolf Jump / Slope Jump: While running as wolf jumps on slopes provide high speed and height.
IWS / Infinite Wingsmash: Chaining wingsmash.
Batdash: Backdash into bat, preserving momentum.
Mistbat / Mistwolf: Using mist to transition quickly into wolf or bat form. Can be used to turn around during a wingsmash.
Shield Walk Cancel / Shield Cancel: Using the animation of the shield to cancel the stun from falling from high places.
Batkick: Divekick into bat, preserving momentum.
Wolf Rise / Mistwolf Rise: Using mist into wolf in a rhythm to gain height.
Superjump: Doing a high jump as wolf while preserving dash momentum.
Frointslide: Divekicking close to the ground in a specific way to achieve a front slide and maximum swag.
Big Toss: Getting damage boosted for more than 50% of Alucard's hp launches him into the air at high velocity until he collides with the terrain.
Autodash: Doing a mistwolf against a low ledge in a specific way makes the wolf automatically dash.
[section=Glitches]
Floor Clip / Wolf CLip / Stair Clip / Library(or other location) Floor Clip: A difficult trick with wolf that lets us go out of bounds.
Difficulty level: Frame-perfect jump, frame-perfect untransform and subpixel perfect positioning, but it can be pause buffered.
RSL / Reverse Shiftline: Using a screen freeze(level up / heart refresh) at a specific point of a screen to manipulate the screen transition and underflow our position when entering the next room. Used for Death skip and Relic skip.
Difficulty level: Either one or two frame window, can be pause buffered.